If players didn't stop the meter in the red or the pink and the shot gets whiffed and the ball whimpers off to the side while a cute skull icon appears on the screen to let you know, cutely, that you just messed up badly and embarrassed your ancestors. Get into the red zones and the ball will hook or slice. Stop the meter in the pink section and the shot will go straight. The old impact zone had the pink middle and the red sides. ![]() If players want to really mess with some fine-tuned aspects and live on the edge, there's a new area of the impact zone to play with. It's a little tricky at first, but the difference is huge in terms of refining one's shots. The third tap is usually hit with the X button like the others, but if players use the triangle or circle buttons the strength will be slightly increased or decreased, respectively. New Shots Still, the timing on the shots can get a little tricky and Clap Hanz has added an extra way of inching the power up or down even after it has been chosen. By mastering these basic techniques, players can soon move their ball around the course and even get some birdies. As an added bonus, if players nail the accuracy exactly on the line, the ball will sail and land with a wicked backspin that will pull the ball back even after it's landed. Hit the ball at an upward angle with a backspin and the ball will sail higher and further. On top of the strength and accuracy, players can tweak the angle of the shot and the spin of the ball by pushing on the d-pad during the taps. The only exception to this is putting where players only tap to determine the length of the putt. Mess up the second tap and the ball will be hit at an incorrect strength, but if you mess up the third tap and the ball can shoot off towards the rough. The first tap starts a meter, the second stops it for strength and the last tap is used for accuracy in the shot in the impact zone of the meter. ![]() After picking a club and a direction, players then start the three-tap process of actually hitting the ball. Cartoonish characters golf across the different courses, using a set of clubs to whack a tiny little ball into a hole that's initially absurdly far away, but I'm sure that you're familiar with this basic concept already. At the core of it all, Hot Shots Golf Fore! remains extremely faithful to its predecessors.
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